Projects featuring rigging work by Michael Cawood
3901
0
6593
0
5359
0
5897
0
5056
0
6470
0
4803
1
3600
0
3643
0
6372
0
4330
0
3076
0
3992
0
3354
3
4560
0
3865
0
3212
1
7018
0
4166
0
3550
1
3590
1
3380
1
4620
1
3031
0
3495
1
3825
1
3488
1
1978
1
3121
0
3297
1
5859
0
27897
0
8166
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios