
Projects featuring rigging work by Michael Cawood
5116
0
7736
0
6332
0
7133
0
6077
0
7815
0
5806
1
4589
0
4635
0
7283
0
5236
0
3907
0
4834
0
4192
3
5466
0
4823
0
4102
1
7999
0
5354
0
4492
1
4430
1
4079
1
5426
1
3812
0
4276
1
4573
1
4285
1
2384
1
3947
0
4061
1
6662
0
36606
0
9087
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios