Projects featuring rigging work by Michael Cawood
3888
0
6578
0
5345
0
5881
0
5040
0
6454
0
4789
1
3583
0
3626
0
6358
0
4315
0
3062
0
3978
0
3339
3
4548
0
3851
0
3197
1
7003
0
4153
0
3535
1
3578
1
3366
1
4608
1
3017
0
3481
1
3811
1
3472
1
1966
1
3107
0
3284
1
5845
0
27721
0
8151
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios