
Projects featuring rigging work by Michael Cawood
4930
0
7542
0
6181
0
6939
0
5900
0
7607
0
5656
1
4423
0
4474
0
7124
0
5075
0
3785
0
4681
0
4049
3
5308
0
4663
0
3946
1
7832
0
5190
0
4319
1
4278
1
3961
1
5282
1
3680
0
4142
1
4434
1
4143
1
2327
1
3807
0
3931
1
6531
0
35385
0
8910
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios