
Projects featuring rigging work by Michael Cawood

6010
0

4870
0

5395
0

4663
0

5913
0

4372
1

3171
0

3253
0

5986
0

3904
0

2739
0

3615
0

2969
3

4163
0

3471
0

2847
1

6612
0

3751
0

3174
1

3212
1

3016
1

4228
1

2680
0

3124
1

3467
1

3118
1

1745
1

2734
0

2943
1

5457
0

9901
0

22310
0

7571
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios