
Projects featuring rigging work by Michael Cawood
4873
0
7488
0
6130
0
6879
0
5848
0
7542
0
5602
1
4379
0
4429
0
7080
0
5034
0
3739
0
4634
0
4008
3
5268
0
4619
0
3905
1
7788
0
5134
0
4278
1
4234
1
3925
1
5241
1
3646
0
4098
1
4403
1
4105
1
2320
1
3771
0
3889
1
6494
0
34992
0
8872
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios