
Projects featuring rigging work by Michael Cawood
4614
0
7230
0
5930
0
6622
0
5645
0
7294
0
5385
1
4169
0
4223
0
6904
0
4845
0
3554
0
4462
0
3835
3
5085
0
4410
0
3726
1
7580
0
4875
0
4076
1
4058
1
3751
1
5060
1
3474
0
3928
1
4250
1
3944
1
2247
1
3602
0
3727
1
6320
0
33334
0
8712
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios