Projects featuring rigging work by Michael Cawood
3932
0
6624
0
5389
0
5928
0
5087
0
6501
0
4834
1
3631
0
3674
0
6402
0
4360
0
3107
0
4023
0
3385
3
4589
0
3896
0
3242
1
7048
0
4196
0
3580
1
3619
1
3410
1
4651
1
3061
0
3523
1
3856
1
3520
1
2005
1
3151
0
3326
1
5890
0
28995
0
8257
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios