
Projects featuring rigging work by Michael Cawood
4827
0
7438
0
6097
0
6834
0
5802
0
7491
0
5559
1
4340
0
4389
0
7045
0
5004
0
3708
0
4601
0
3973
3
5236
0
4582
0
3872
1
7757
0
5092
0
4240
1
4202
1
3899
1
5202
1
3615
0
4065
1
4374
1
4074
1
2306
1
3746
0
3853
1
6463
0
34449
0
8853
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios