
Projects featuring rigging work by Michael Cawood
4581
0
7203
0
5910
0
6597
0
5625
0
7265
0
5360
1
4154
0
4208
0
6889
0
4830
0
3526
0
4446
0
3821
3
5065
0
4393
0
3705
1
7559
0
4843
0
4049
1
4037
1
3741
1
5037
1
3462
0
3915
1
4240
1
3931
1
2243
1
3591
0
3713
1
6308
0
33257
0
8697
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios