
Projects featuring rigging work by Michael Cawood

3951
0

6647
0

5409
0

5954
0

5107
0

6530
0

4857
1

3654
0

3698
0

6423
0

4381
0

3124
0

4040
0

3401
3

4610
0

3915
0

3264
1

7074
0

4223
0

3605
1

3639
1

3429
1

4670
1

3079
0

3545
1

3872
1

3539
1

2021
1

3171
0

3343
1

5908
0

29348
0

8294
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios