Projects featuring rigging work by Michael Cawood
3888
0
6579
0
5346
0
5881
0
5041
0
6454
0
4790
1
3584
0
3627
0
6359
0
4317
0
3063
0
3978
0
3340
3
4548
0
3852
0
3197
1
7003
0
4153
0
3536
1
3578
1
3367
1
4608
1
3018
0
3482
1
3811
1
3473
1
1966
1
3107
0
3284
1
5846
0
27759
0
8153
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios