
Projects featuring rigging work by Michael Cawood
5217
0
7847
0
6429
0
7244
0
6180
0
7952
0
5906
1
4693
0
4731
0
7378
0
5337
0
3993
0
4934
0
4285
3
5562
0
4925
0
4211
1
8093
0
5454
0
4590
1
4526
1
4156
1
5520
1
3898
0
4362
1
4657
1
4378
1
2439
1
4022
0
4143
1
6741
0
38091
0
9225
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios