
Projects featuring rigging work by Michael Cawood
5180
0
7811
0
6393
0
7208
0
6143
0
7915
0
5866
1
4659
0
4698
0
7341
0
5301
0
3960
0
4903
0
4251
3
5526
0
4891
0
4177
1
8061
0
5421
0
4557
1
4489
1
4125
1
5483
1
3860
0
4328
1
4623
1
4343
1
2420
1
3991
0
4108
1
6710
0
37457
0
9167
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios