
Projects featuring rigging work by Michael Cawood
5192
0
7825
0
6407
0
7221
0
6154
0
7927
0
5881
1
4672
0
4709
0
7353
0
5314
0
3973
0
4917
0
4264
3
5540
0
4905
0
4190
1
8073
0
5433
0
4570
1
4502
1
4136
1
5496
1
3875
0
4342
1
4635
1
4355
1
2430
1
4002
0
4121
1
6722
0
37762
0
9204
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios