
Projects featuring rigging work by Michael Cawood
5077
0
7699
0
6304
0
7090
0
6045
0
7774
0
5770
1
4555
0
4598
0
7251
0
5198
0
3878
0
4806
0
4163
3
5426
0
4793
0
4069
1
7956
0
5321
0
4457
1
4396
1
4051
1
5394
1
3783
0
4250
1
4541
1
4248
1
2365
1
3919
0
4030
1
6635
0
36197
0
9038
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios