
Projects featuring rigging work by Michael Cawood
5162
0
7794
0
6378
0
7191
0
6127
0
7894
0
5849
1
4643
0
4682
0
7326
0
5286
0
3942
0
4889
0
4237
3
5508
0
4872
0
4158
1
8046
0
5406
0
4543
1
4475
1
4112
1
5469
1
3848
0
4315
1
4612
1
4329
1
2410
1
3979
0
4096
1
6694
0
37259
0
9152
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios