
Projects featuring rigging work by Michael Cawood
5238
0
7869
0
6451
0
7267
0
6202
0
7974
0
5929
1
4714
0
4752
0
7399
0
5359
0
4014
0
4954
0
4305
3
5583
0
4944
0
4230
1
8113
0
5475
0
4609
1
4547
1
4176
1
5540
1
3920
0
4383
1
4677
1
4399
1
2450
1
4042
0
4164
1
6760
0
38512
0
9264
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios