
Projects featuring rigging work by Michael Cawood
5035
0
7657
0
6265
0
7036
0
5999
0
7724
0
5734
1
4509
0
4559
0
7209
0
5155
0
3856
0
4770
0
4129
3
5390
0
4754
0
4030
1
7916
0
5280
0
4416
1
4358
1
4021
1
5356
1
3754
0
4216
1
4508
1
4212
1
2357
1
3881
0
3995
1
6589
0
35942
0
8996
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios