
Projects featuring rigging work by Michael Cawood
4733
0
7330
0
6021
0
6734
0
5715
0
7387
0
5473
1
4254
0
4309
0
6978
0
4932
0
3634
0
4540
0
3907
3
5160
0
4494
0
3807
1
7667
0
4997
0
4165
1
4132
1
3839
1
5139
1
3551
0
3999
1
4317
1
4011
1
2274
1
3679
0
3792
1
6395
0
33822
0
8784
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios