
Projects featuring rigging work by Michael Cawood
4782
0
7386
0
6058
0
6793
0
5754
0
7443
0
5516
1
4301
0
4352
0
7013
0
4970
0
3673
0
4572
0
3944
3
5207
0
4547
0
3841
1
7717
0
5051
0
4208
1
4171
1
3870
1
5174
1
3589
0
4036
1
4347
1
4044
1
2287
1
3713
0
3826
1
6428
0
34144
0
8823
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios