Projects featuring rigging work by Michael Cawood
3926
0
6619
0
5385
0
5924
0
5081
0
6496
0
4828
1
3626
0
3668
0
6397
0
4355
0
3102
0
4017
0
3379
3
4584
0
3891
0
3237
1
7043
0
4191
0
3575
1
3614
1
3405
1
4645
1
3056
0
3520
1
3850
1
3514
1
2002
1
3146
0
3322
1
5884
0
28934
0
8250
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios