
Projects featuring rigging work by Michael Cawood
4561
0
7188
0
5899
0
6575
0
5611
0
7248
0
5349
1
4142
0
4194
0
6881
0
4814
0
3518
0
4437
0
3810
3
5050
0
4379
0
3694
1
7546
0
4823
0
4038
1
4029
1
3731
1
5029
1
3457
0
3907
1
4232
1
3921
1
2239
1
3581
0
3706
1
6297
0
33158
0
8686
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios