
Projects featuring rigging work by Michael Cawood
4668
0
7275
0
5980
0
6678
0
5678
0
7338
0
5432
1
4211
0
4261
0
6934
0
4887
0
3593
0
4505
0
3876
3
5122
0
4451
0
3768
1
7620
0
4932
0
4121
1
4097
1
3791
1
5100
1
3511
0
3963
1
4279
1
3976
1
2262
1
3645
0
3759
1
6358
0
33592
0
8758
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios