Projects featuring rigging work by Michael Cawood
3938
0
6632
0
5396
0
5936
0
5093
0
6510
0
4839
1
3638
0
3681
0
6410
0
4367
0
3113
0
4029
0
3389
3
4595
0
3903
0
3250
1
7057
0
4205
0
3587
1
3624
1
3415
1
4657
1
3066
0
3530
1
3862
1
3526
1
2012
1
3158
0
3331
1
5896
0
29117
0
8273
0
Example Rigging Challenges
- Supervising teams of character riggers
- Creating Transfer Rigs and scripts (Poser and Mocap data to an animation friendly character rig)
- Making Company B proprietary rigs out of Company A rigs and models
- Custom rigging added to automatic rigs
- Facial rigging
- Face library creation to speed up workflow and establish consistency
- Muscle deformation rigging
- Corrective blendshapes and automatic implementation
- Preparing animation friendly rigs
- Rig testing
- Simple cloth and other dynamics
- Character effects, rendering and compositing integration
- Character pipeline and tools development for numerous studios