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Under the Boardwalk

Layout Artist for Under the Boardwalk

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The Phoenix Gene

VR Action Game, Narrative Experience and Book being developed for Meta Quest 2 and Quest 3

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Leviathan & Trident: Ride Commercial

Animation for the Leviathan & Trident Seaworld ride

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Guardians of the Galaxy: Cosmic Rewind

Animation for a Marvel Roller Coaster commercial

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Third Planet Problems

Animated Series Pitch

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Headspace – Mindful Eating

Series

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The Wrong Rock

Short Film

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Shazam

Lead Previs Artist for Shazam

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Bumblebee

Postvis Supervisor for Bumblebee

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The Monkey Prince

Previs Artist for Dreamworks Larrikins

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Doom Patrol

Animation for the DC TV Series

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Larrikins

Previs Artist for Dreamworks Larrikins

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Venom

Previs Supervisor for Proof on Venom

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Noelle

Previs for the Feature Film

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The Lego Ninjago Movie

Story Artist for The Lego Ninjago Movie

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The Mummy

I worked with Proof Los Angeles and London to setup a new Previs department in Shepperton Studios near London. We worked closely with the Director, VFX Supervisor and Producer to develop sequences and explore concepts for a reboot of The Mummy, starring Tom Cruise.

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Devils, Angels & Dating

In 2006 I started developing a short computer generated film called 'Devils, Angels and Dating'. This film was made with the internet in mind, fully aware of modern trends. I was inspired by modern dating trends and let those themes influence the core ideas behind the film.

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The OceanMaker

I put in a few months of work on this short film. I was largely involved in the 3D filmmaking side of things, creating rough versions of shots, editing it together and figuring out what works to tell the story.

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Pete’s Dragon

I filled in as Postvis Supervisor nearing the end of production, and then hung around to animate some new shots for the last few weeks of the project.

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Napoleon: The Ticket

Michael Cawood helped Matt Berenty 'plus' the story, then came on board to implement the changes in Layout and Previs Animation.

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Call of Duty: Black Ops III Commercial

Previs for the Call of Duty: Black Ops 3 Trailer

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Skylanders: Giants

After the release of my short film 'Devils, Angels and Dating' I was just putting my name out there as a potential Animation Director when I came across this unique opportunity in New York. Panda Panther was recruiting for animators for their next big Skylanders job. After a conversation with the Directors it was clear there was a good opportunity here for me to help them at a high level and I was hired as an Animation Director. There were a few related projects around the franchise and the first was a number of cinematic sequences for the XBox 360, PS3 and Wii games due out before Christmas. I took a Lead role alongside a good number of other talented Leads, heading up two of the twelve sequences...

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Skylanders: Giants (3DS)

Hot off the completion of the main Skylanders Giants cinematics we were tasked with a set of four new cinematics for a different Nintendo 3DS game based on the Skylanders characters. This time we had to work in Stereoscopic 3D, which was actually new territory for me. I understood a lot of the fundamentals from following the business and taking some lectures from experts, but I'd yet to spend much time practicing it. There was no time to worry about it though and we dived in...

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Dawn of the Planet of the Apes

Previs and Layout from the feature film

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Night at the Museum: Secret of the Tomb – Previs

Previsualization for a few sequences in Night at the Museum 3

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Night at the Museum: Secret of the Tomb – Postvis

Postvis for a few sequences in Night at the Museum 3

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Ghostbusters

Previs for the Ghostbusters reboot 2016

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Star Trek Beyond

Previs for Star Trek Beyond

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Energizer Bunny

Previs for an Energizer Commercial

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Mario Odyssey Commercial

Previs for the Mario Odyssey commercial

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Rock Band 2: Cinematic

I started at Passion Pictures and I was working on a really cool project which gave me plenty of room to flex my film making and animation skills. I'm a huge fan of the various styles of Passion Pictures portfolio and a few of my friends from MPC made the move too for various other projects, so it was fun. The first Rock Band cinematic was very...

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Singapore Navy: Be Somebody

This Television advert for the Singapore Navy was an interesting piece of work. The brief was; the buildings come to life and head out to sea to engage in battle with office themed projectiles, we then cut back to a man waking up in his office before we see the tag lines.

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Megaman: Maverick Hunter

During my two years at Armature as their Lead Animator I worked on a number of, as yet, unannounced prototype games for a variety of publishers. This evolution of the Megaman franchise surfaced on various games news sites and video portals in 2013.

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Pirates of the Caribbean: Dead Men Tell No Tales

Feature Film Third Floor Shot Creator 2014 to 2015 IMDB Copyright ©  of Disney 2017

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Furious 7

I spent seven months in a surprisingly creative role as a previs artist on this film. It's a wonderful crew, lots of fun. We even got to spend the first few months on the Universal lot, which had it's perks. We were able to ...

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Divergent

This was a short gig setting up shots, and doing previs (camera and layout) for the shots that would appear in the trailer for the film, Divergent.

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Escape At Dannemora

Previs Artist for Escape At Dannemora

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Pokemon Sun & Moon Commercial

Previs for the Mario Odyssey commercial

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The Magnificent Seven

Previs for the The Magnificent Seven 2016

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Shanghai Fortress

Previs for the Feature Film

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Volkswagon Illustrated Commercial

Previs Supervisor for Car Commercial

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Kameo: Thorn Beats Kameo

There were plenty of animatics created that dug into the story elements of the game with characters that actually needed to have performances, but this was probably the first one that I made with full animation. Previous to this all the FMV work had been cheated comic book style (semi-animated) scenes or the evolve scenes that were more spectacle than performance...

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Skylanders Giants: Trailer

This trailer was updated and had some new shots added after we completed the main cinematics for the game.

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Volkswagon Emoji Commercial

Previs Supervisor for Car Commercial

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Green Team – Mobile Rebates

Commercial / Product Demo HEROmation Director (Visuals) 2013 / 2014 Storyboards 62315 0 62315 0 62315 0 62315 0 62315 0 62315 0 63299 0 63299 0 63299 0 63299 0 63299 0 63299 0 63299 0 Storyboards and Previs Copyright © Green Team Energy 2014

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Kameo: Title Screen

This group shot plays under the Title/Start screen and shows off all the characters the player can play. It went through many iterations over the years...

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Red vs Blue: Season 10

I returned to Rooster Teeth for another stint on Red vs Blue, this time kicking off the new Maya department for Season 10. Previously Poser had been their primary 3D package and it was still in use for this season too, but it was becoming obvious that they'd need to develop a more widely adopted package for most things in order to expand the goals of the show. I headed up the initial stages of that, built up a team, techniques, tools, work flow etc...

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Red vs Blue: Season 9

Red vs Blue is a spin off comedy web series created in and around the Halo game universe. Much of the footage is captured from the game itself with voices added, and that's how it started. But nine seasons later it's developed into ...

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Kameo: Intro

Funnily enough this sequence was originally conceived for the purposes of a trailer. Nick and I (our concept artist and a past animator) both felt strongly that it was time we did an advert that eluded to the story of the game rather than just quick cuts of the gameplay. So after a meeting about what we wanted, I designed this idea of seeing mini pivotal scenes from throughout the story glimced briefly in the clouds before the camera sweeps down to the castle below to start showing off the characters in action. It was enormously effective and ...

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Rock Band 2: Teaser

Part of the same project to work on the cinematic for Rockband 2, this teaser presented some unique challenges. It's much shorter than the cinematic and the second half is all new shots. It was a combination of ...