Starfox Adventures: Queen Earthwalker

Although I did a number of tasks over the years on this one, I was predominantly responsible for the real-time cut-scenes. There are about two to three hours of the stuff in this game! I spent an awful amount of time with the characters of this world, bringing them to life. I didn't really have much of a clue what to do with them when I started...

Starfox Adventures: Krystal and the Warrior

Although I did a number of tasks over the years on this one, I was predominantly responsible for the real-time cut-scenes. There are about two to three hours of the stuff in this game! I spent an awful amount of time with the characters of this world, bringing them to life. I didn't really have much of a clue what to do with them when I started...

Starfox Adventures: Introduction to Andross

Although I did a number of tasks over the years on this one, I was predominantly responsible for the real-time cut-scenes. There are about two to three hours of the stuff in this game! I spent an awful amount of time with the characters of this world, bringing them to life. I didn't really have much of a clue what to do with them when I started...

Starfox Adventures: Scales Threatens the Queen

Although I did a number of tasks over the years on this one, I was predominantly responsible for the real-time cut-scenes. There are about two to three hours of the stuff in this game! I spent an awful amount of time with the characters of this world, bringing them to life. I didn't really have much of a clue what to do with them when I started...

Starfox Adventures: Test of Fear

Although I did a number of tasks over the years on this one, I was predominantly responsible for the real-time cut-scenes. There are about two to three hours of the stuff in this game! I spent an awful amount of time with the characters of this world, bringing them to life. I didn't really have much of a clue what to do with them when I started...

Tenkai Knights: Product Demo

This is a test product demo for the Tenkai Knights toy. Later there were other toys given the same treatment to show how they can be constructed by the user.

Starfox Adventures: Bloop Attack

Although I did a number of tasks over the years on this one, I was predominantly responsible for the real-time cut-scenes. There are about two to three hours of the stuff in this game! I spent an awful amount of time with the characters of this world, bringing them to life. I didn't really have much of a clue what to do with them when I started...

Starfox Adventures: Storyboards

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Two Face Tabby

This started with a mythical legend I researched that I have completely forgotten now. My old friend Scott helped me find it, he's good with things like that. The legend formed the basis for the story and provided the name of the beast: Fenrir. The I didn't make any attempt to retell the legend, I just borrowed the idea for the characters and formed my own story from them in a similar setting. My plan for this was ambitious so I never actually managed to completely finish it. Some of the scenes are lacking ...

Archer: Software Demo

During my last summer holiday as a University student I found a local company that built and sold video editing suits, they were also the UK distributors for a number of different pieces of software. I approached them, pitched some ideas and I was asked to do some animation for a video that would showcase and demonstrate the basics of an animation coloring system...

B.I.T. Commercial

This was really just a cheeky last minute request to do an advert for BIT (the same company that commissioned me to do the Archer demo). I used one of the characters (later to be nicknamed Polo) from the Archer piece ...