The Earth Needs More Elf Fans: Commercial

Animation for a Rings of Power promo spot called The Earth Needs More Elf Fans

Doctor Strange Tide: Commercial

Animation for a Marvel Tide commercial

Guardians of the Galaxy: Cosmic Rewind

Animation for a Marvel Roller Coaster commercial

Lady and the Tramp

Postvis for Feature Film


Lead Previs Artist for Shazam

Bat Woman

Animation for the CW TV Series


Animation for the CW TV Series

Super Girl

Animation for the CW TV Series

Doom Patrol

Animation for the DC TV Series


Previs Supervisor for Proof on Venom


Previs for the Feature Film

The Lego Ninjago Movie

Story Artist for The Lego Ninjago Movie

The Mummy

I worked with Proof Los Angeles and London to setup a new Previs department in Shepperton Studios near London. We worked closely with the Director, VFX Supervisor and Producer to develop sequences and explore concepts for a reboot of The Mummy, starring Tom Cruise.

Pete’s Dragon

I filled in as Postvis Supervisor nearing the end of production, and then hung around to animate some new shots for the last few weeks of the project.

Call of Duty: Black Ops III Commercial

Previs for the Call of Duty: Black Ops 3 Trailer

Dawn of the Planet of the Apes

Previs and Layout from the feature film

Night at the Museum: Secret of the Tomb – Previs

Previsualization for a few sequences in Night at the Museum 3

Night at the Museum: Secret of the Tomb – Postvis

Postvis for a few sequences in Night at the Museum 3


Previs for the Ghostbusters reboot 2016

Star Trek Beyond

Previs for Star Trek Beyond

Black Lightning

Animation for the CW TV Series

Mario Odyssey Commercial

Previs for the Mario Odyssey commercial

Narnia: Prince Caspian

Animating on Prince Caspian, I met lots of great people while I settled into life in London. I got the chance to work on characters combining live action and animation, as well as full CG characters. Everything from Tigers, Leopards, Cheetahs, Minotaurs and Fauns to Centaurs.

Jay and Silent Bob Reboot

VFX Animation for the Feature Film

Pirates of the Caribbean: Dead Men Tell No Tales

Feature Film Third Floor Shot Creator 2014 to 2015 IMDB Copyright ©  of Disney 2017

Furious 7

I spent seven months in a surprisingly creative role as a previs artist on this film. It's a wonderful crew, lots of fun. We even got to spend the first few months on the Universal lot, which had it's perks. We were able to ...


This was a short gig setting up shots, and doing previs (camera and layout) for the shots that would appear in the trailer for the film, Divergent.

Escape At Dannemora

Previs Artist for Escape At Dannemora


Animation for the DC TV Series

The Magnificent Seven

Previs for the The Magnificent Seven 2016

Shanghai Fortress

Previs for the Feature Film

Volkswagon Illustrated Commercial

Previs Supervisor for Car Commercial

Seal Team

Animation for the TV Series

Volkswagon Emoji Commercial

Previs Supervisor for Car Commercial

Churchill Insurance

At a time when Glasswork's in-house animator was busy on another project I was brought in as a Freelancer to handle half of the new batch of Churchill adverts. Only two and a half weeks, this one. I setup the shots and animated the Churchill dog for two adverts. There was actually a total of four to do but Alastair handled the other two.

Vodafone: Texts UNLTD

Back to Passion Pictures again, and I did the previs on this advert for Vodafone involving shot setup and... a lot of dominos! Julian was handling the tech side of the dominos and I gave him feedback on the new tools.

Renault Megane Sport

A last minute move to London, started with about three weeks working on this 'Pod Racer' style advert at MPC. It was a fast schedule and the advert was on air five weeks after I started on it, which is a really fast turn around the team can be very proud of. There's nothing particularly complex in the animation but the results were good, and the people I worked with were great. I did most the work on the spark plug and wheel shots moving through the corridors.

Toyota Auris: More Room for Life

I spent a week pre-visualising how the little people would work in the car's interior space. The results may look quite simple but it was surprisingly tricky finding natural ways to make each scenario work.

Bud Light

This was a short project of only about fifteen days total. We had a small team and we knocked out ten to twenty previs commercials to give the advertising agency material to screen for testing purposes, before the choose which ones to shoot in live action. It was my first time working with Viewport 2.0 in Maya which was interesting and allowed for real-time lighting. It had it's limitations but it was ...