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The Phoenix Gene – Live Action AI Direction

Drawing from The Phoenix Gene VR game universe, I developed a series of original AI-generated storytelling and marketing images to begin visualizing the narrative worlds of the game and its companion novels. Using Higgsfield AI, I accessed a suite of image generation models — including Nano Banana, Seedream, Kling, and Flux — to explore a range of visual styles and cinematic possibilities.

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The Phoenix Gene – 3D AI Art Direction

Drawing from The Phoenix Gene VR game universe, I developed a series of original AI-generated storytelling and marketing images to begin visualizing the narrative worlds of the game and its companion novels. Using Higgsfield AI, I accessed a suite of image generation models — including Nano Banana, Seedream, Kling, and Flux — to explore a range of visual styles and cinematic possibilities.

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The Phoenix Gene – 2D AI Art Direction

Drawing from The Phoenix Gene VR game universe, I developed a series of original AI-generated storytelling and marketing images to begin visualizing the narrative worlds of the game and its companion novels. Using Higgsfield AI, I accessed a suite of image generation models — including Nano Banana, Seedream, Kling, and Flux — to explore a range of visual styles and cinematic possibilities.

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Boat Janitor Strikes Back – Gen AI Video Creation

I worked with content from Dramawave to create insert shots that tell the story quickly. This is a vertical drama, and they tend to be 1-3 minutes in length, so you haven't got long to get your point across and setup the next cliff hanger. The writers had a few basic close-up shots, but they needed AI Video Creation for establishing shots and enhancements to existing shots that tell more story than what they started with. I adjusted compositions, inserted new elements, changed the mood and atmosphere of the scenes and adjusted performances.

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The Phoenix Gene – Development Art Direction

Feature Pitch